Rewriting the intro

So, I’m rewriting the intro. Again. For the millionth time, probably. Why? Partly to adjust it to some minor plot changes I’ve made, and also, hopefully, to make it a bit more interesting. I also need to stop assuming that players can read my mind when I make up quests; my train of thought probably isn’t easy to follow for anyone who isn’t me.

And I’m just posting this to remind you that the project’s alive.

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